Production Course – Intermediate Module

Logic Pro Intermediate Module


Lesson 1 (Synthesisers, Plugins, Sidechaining, BUSES, Ghost Kicks)

Recap through their last session. Work on last project, create new if no project available

Going through the default Synthesisers explaining Cutoffs, Resonance, LFO, Envelopes etc.

With the Basslines and Lead beef up the tracks tweaking the above

Go through all Synthesisers and Samplers adjusting the above to show understanding

Introduce certain Plugins for the certain instrument sounds that will aid in their sound: * Overdrive – Bassline
* Exciter – Hats

Explain the difference between MONO and STEREO and setting the tracks to either

Show how the Sample Delay plugin works and how it can give instruments space in the mix

Create a Ghost Kick and explain how it works

Introduce using BUSES and how they can be used

Send the Ghost Kick to an empty BUS and show how to send the signal

Explain sidechaining and how it make a sound pump and allows space for other sounds

Sidechain the Bassline to the Ghost Kick to make the bass pump and move in and out of the Kick

Explain why frequencies may clash i.e Bassline and Kick

Use the Compressor Plugin to Sidechain and EQ Notches

Bounce In Place to show the new audio sidechaining

As more tracks become involved explain about the CPU usage

Mixdown, Save and Bounce


Lesson 2 (EQ, Compression)

Recap last lesson

Introduce the EQ – Shelves, Notches and Cutoffs

Show what the EQ does to each track

Explain frequencies and where instruments may sit in the spectrum

Explain why as a rule of thumb its beneficial to Cutoff below 30hZ and above 17000hZ

Explain the Gain theory when boosting or lowering frequencies

EQ each track

Create a Kick Drum out of different samples using the EQ and mixing down

Introduce the Compressor and explain Threshold, Knee, Attack, Release, Ratio etc.

Explain why we use the compressor and when to use

Bounce In Place a track, one with Compressor Off and one with On to show example

Compress all instruments that require it

Mixdown, Save and Bounce


Lesson 3 (BUSES, Groups, Reverb, VOX)

Recap last lesson

Group instruments together sending them to a new BUS and set signal to 0dB

Explain what Reverb is and why it is important

Apply a reverb to a Grouped BUS and mix together using the BUS signal

Create a new BUS for each instrument group

Create a Distortion or Overdrive BUS for the Bassline to fatten up the sound

Add a Vocal to the Mix if there is none

Introduce what Panning is on a STEREO system

Explain what sounds and instruments should be set to MONO and STEREO

Show how to create a harmony with the VOX

With the VOX create two new BUSES, sending one Left and one Right

Adding a different Reverb sound or plugin to each BUS

Detuning the VOX on the BUSES along with the Reverb, mix into the main VOX via the signals

Mixdown, Save and Bounce


Lesson 4 (Parallel Compression)

Recap last lesson

Group instruments together sending them to a new BUS and set signal to 0dB

Put a Compressor on the new BUS and Solo

Explain Parallel Compression and the benefits it can make to your mix

Parallel Compress Drums, Bass, Lead, VOX etc.

Go through all tracks and check all EQing, Compression, BUSES etc are understood and used correctly

Go through all MIDI tracks checking they are in key

Mixdown, Save and Bounce



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